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From Aestia

Table of contents
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Guidelines

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Aestia Campaign Setting

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Character Generation

  • Character Creation - Creating a first-level character.
  • Archetypes - Guidelines and examples of specific character concepts beloved by fantasy readers, such as the witty swashbuckler, daring spy or orphaned pirate.
  • Abilities - The fundamental building blocks of a character; Strength, intelligence, and so forth.
  • Races - The species and cultures found throughout Aestia.
  • Classes - The professions and vocations common to adventurers.
  • Skills - Individual areas of expertise and training available for specialisation and customisation.
  • Feats - That special extra something that makes you truly unique, ranging from special training to inborn talents to magical heritage.
  • Hero Points - Personality and hero points.
  • Equipment - The basic (and not-so-basic) necessities of life, such as backpacks, weapons, shoes, ships, and sealing wax.
  • GainingLevels - What to do when you have enough experience points to advance your training.
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Spellcasting

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Playing the Game

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Player's Primer

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Current Campaign

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Previous Campaigns

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About Wikis

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