Visions of Aestia

24 Jun 2005

Revamping spellcasters

Filed under: Aestia — JBowtie @ 12:51 pm

Using the new, Blue Rose based magic system requires a fresh approach to making spellcasting classes evoke different feels. I’ve put some work into fixing that.

All spellcasters start off with 2-4 spells at first level, half of which must come from their sphere. They gain more spells by taking the arcane training feat. If bound to a sphere through race or class, they gain full ranks in spells from that sphere. If merely linked, they gain half ranks. If they resonate with a sphere, they’ll gain some sort of as-yet-undetermined boost.

Each caster has a different method of enhancing their spells and a different focus; runecasters are strategic, psions are tactical, mages are versatile, bards are team players, while druids and witches are focused more on supernatural tendencies rather than straightfoward spellcasting.

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